v1.1.0
Circular Array for Unity » Devlog
v1.1.0
- Improved Open() and Close() methods of CircularArray and MultiLayersCircularArray.
- Added AnimationState enum and AnimationState Circular Array Property to access the current state of the Open and Close animation.
- Improved Toggle() method using AnimationState.
- Added minRadiusTransform and maxRadiusTransform to control a circular array radius using the distance from a transform.
- Added useAlternateEase in CircularArray animation parameters to allow different eases for open and close animations.
- Added new examples in Demo scene.
Files
Fr4z_CircularArray_1-1-0.unitypackage 215 kB
May 13, 2024
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