v1.2.0
Circular Array for Unity » Devlog
- Added "OverrideCenterTransform" to set another transform as the array center
- Added inspector custom labels for some fields
- "color" and "alpha" animated properties now multiplies the color of the graphic instead of replacing it
- Added the property AddToRadius to CircularArrayContentOverride component, used to individually add an additional distance from the center of array
- Added CircularArrayControllerSelector example that shows how to select and use the AddToRadius override property using a gamepad stick
- Fixed FitInRect toggle not working properly
Files
Fr4z_CircularArray_1-2-0.unitypackage 221 kB
Jul 09, 2024
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