v1.2.0


  • Added "OverrideCenterTransform" to set another transform as the array center
  • Added inspector custom labels for some fields
  • "color" and "alpha" animated properties now multiplies the color of the graphic instead of replacing it
  • Added the property AddToRadius to CircularArrayContentOverride component, used to individually add an additional distance from the center of array
  • Added CircularArrayControllerSelector example that shows how to select and use the AddToRadius override property using a gamepad stick
  • Fixed FitInRect toggle not working properly

Files

Fr4z_CircularArray_1-2-0.unitypackage 221 kB
Jul 09, 2024

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