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Circular Array for Unity
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Devlog
v1.3.0
September 17, 2024
by
Fr4z
v1.3.0 Removed unused file "Test.cs" Added "Use uniform scale" toggle to allow scaling with a Vector3 or a single float in Animation Parameters Added "Material Property" flag in Circular Array's "Anim...
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v1.2.0
July 09, 2024
by
Fr4z
Added "OverrideCenterTransform" to set another transform as the array center Added inspector custom labels for some fields "color" and "alpha" animated properties now multiplies the color of the graph...
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v1.1.0
May 13, 2024
by
Fr4z
v1.1.0 Improved Open() and Close() methods of CircularArray and MultiLayersCircularArray. Added AnimationState enum and AnimationState Circular Array Property to access the current state of the Open a...
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1.0.2
April 27, 2024
by
Fr4z
v1.0.2 -Added reset button to Circular Array to force a layout recalculation in editor mode. -Removed Debug logs...
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1.0.1
April 15, 2024
by
Fr4z
Circular Array 1.0.1: Added local/global rotation (useGlobalRotation) toggle in CircularArray.cs. Fixed CircularArray gizmo radius when scaling a world space canvas...
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